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dtext
is a font-rendering library that aims at simplicity, both of the
internals and of use.
In order to use dtext
in one of your projects, the recommended way is to just
drop dtext.h
and dtext.c
in its directory and add them to the Makefile
.
For legal matters, despite this not being legal advice, you most likely should
in this case add anyone noted as owning a copyright for this code in the LICENSE
file to the place you keep your own list.
You can also build dtext
as a shared library, and then link against it. This
should relieve you of the obligation of adding names to your copyright list, so
long as you do not distribute both files bundled. Again, this is not legal
advice.
Most functions return a dt_error
value. In this case, zero means success and
any non-zero value indicates failure.
dt_error dt_init(dt_context **ctx, Display *dpy, Window win);
void dt_quit(dt_context *ctx);
First, you need to initialize the library using dt_init
. At the end of the
program, you should close it with dt_quit
.
dt_error dt_load(dt_context *ctx, dt_font **fnt, char const *name)
void dt_free(dt_context **ctx, dt_font *fnt);
Then, you can load fonts using dt_load
, and free them with dt_free
. The
format of the name
argument is described in the "Font names" section below.
dt_error dt_box(dt_context *ctx, dt_font *fnt, dt_bbox *bbox,
wchar_t const *txt, size_t len);
dt_error dt_draw(dt_context *ctx, dt_font *fnt, dt_color const *color,
uint32_t x, uint32_t y, wchar_t const *txt, size_t len);
These are the two main functions of the library.
dt_box
returns a bounding box to the string composed of the first len
characters of txt
, drawn with font fnt
. The return is done through the
pointer bbox
, which will contain the bounding box. bbox->x
and bbox->y
will contain the coordinates of the top-left corner of the box relative to the
origin of the baseline, and bbox.w
and bbox.h
are its width and height.
dt_draw
draws the string composed of the first len
characters of txt
,
drawn with font fnt
, in color color
, with the baseline starting at position
x
, y
.
dt_color
represents a color. It is of the form
{ .red, .green, .blue, .alpha }
, with alpha = 0xFF
for full-visibility. For
example, if it is memset with 0xFF
, it will be the color "white".
The baseline is the line on which text would be drawn, if it was drawn by hand.
dt_font.ascent
is the height of the highest character of the font, relative to
the baseline. dt_font.height
is the total height of the highest character in
the font.
A font name is composed of several font descriptions, separated by ;
. Each
font description is a file name and a pixel size, separated by :
.
For example, the following is a valid font string:
/fonts/main.ttf:16;/fonts/special_chars.ttf:18;/fonts/fallback.ttf:16
You have to specify one font size per font file, given every font file is not built the same way.
You can find examples in the examples
directory. They have been built using
certain fonts you may not have ; so you may have to edit the font strings
located near the top of those files.
In order to test them, just run make
and run the executables in build/
.
This code is distributed at https://git.ekleog.org/leo/dtext ; and every commit should be signed with OpenPGP key
AA29 BF0D F468 A8DC 1AB0 EA84 6598 F235 F23F B2AE
If this is not the case, it means either I forgot to sign a commit, or you are getting MitM-ed. In any case, please do not use code from an unsigned version without properly checking it.
Please send any comments, insults or preferably patches to dtext@leo.gaspard.io .